2D and 3D physics engines, collision detection libraries.
2 and 3-dimensional physics engine in Rust.
Rust binding for Box2D
Rust bindings to the chipmunk-2d physics engine. This crate is a work in progress.
Rust bindings for LiquidFun.
2 and 3-dimensional collision detection library in Rust.
A library for continuous 2D collision detection for game developement
A game framework for 3D continuous/discrete collision detection and physics.
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