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3D Formats Loaders

In order to get your assets in common 3D file formats loaded in your game you need these libraries. So far we have FBX, OBJ, COLLADA and glTF.

Crates

fbx_direct

Autodesk FBX parser for Rust

No gitter
gltf

A Rust library for loading glTF 2.0

No gitter
obj

A package for loading Wavefront .obj files

No gitter
obj-rs

Wavefront obj parser for Rust. It handles both 'obj' and 'mtl' formats.

No gitter
wavefront_obj

A parser for the Wavefront .obj file format.

No gitter
tobj

A lightweight OBJ loader in the spirit of tinyobjloader

No gitter
collada

A library for parsing COLLADA documents for mesh, skeletal and animation data

No gitter

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